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	<title>The Ottoman: Production Blog</title>
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	<link>http://www.the-ottoman.com/blog</link>
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		<title>The creation of the Scorpion, part 4</title>
		<link>http://www.the-ottoman.com/blog/?p=365</link>
		<comments>http://www.the-ottoman.com/blog/?p=365#comments</comments>
		<pubDate>Mon, 02 Aug 2010 22:21:23 +0000</pubDate>
		<dc:creator>Mike Stamm</dc:creator>
				<category><![CDATA[modeling]]></category>
		<guid isPermaLink="false">http://www.the-ottoman.com/blog/?p=365</guid>
		<description><![CDATA[As we headed into the Scorpion mecha&#8217;s final modeling phase, it was time to unify all the various contributions to the design over the months. Using the cardboard Scorpion mockup as a foundation, we went through all the prior concept work, taking note of the details we wanted to preserve from each design. The final [...]]]></description>
			<content:encoded><![CDATA[<p>As we headed into the Scorpion mecha&#8217;s final modeling phase, it was time to unify all the various contributions to the design over the months. Using the cardboard Scorpion mockup as a foundation, we went through all the prior concept work, taking note of the details we wanted to preserve from each design.</p>
<p>The final Scorpion mecha would have:<br />
* The thick, axe-like pincers from the cardboard version<br />
* The central-pillar cockpit controls from Dermot&#8217;s concept<br />
* The giant flywheel and spiked tail from Roger&#8217;s concept</p>
<p><img src="http://www.the-ottoman.com/blog/wp-content/uploads/2010/08/Scorpion-curves.jpg" alt="Scorpion curves.jpg" border="0" width="520" height="331" /></p>
<p>The last stage of the process was the above diagram from the art director, showing the invisible lines formed by the Scorpion&#8217;s proportions. It was vitally important that these proportions be preserved when bringing all the components together.</p>
<p>It took many designers and modelers countless rounds of revisions to create the Scorpion mecha, but I hope those of you reading this would agree that the results were well worth the effort.</p>
<div id="attachment_364" class="wp-caption alignnone" style="width: 590px"><a href="http://www.the-ottoman.com/blog/wp-content/uploads/2010/08/scorp-showcase.jpg"><img src="http://www.the-ottoman.com/blog/wp-content/uploads/2010/08/scorp-showcase-580x326.jpg" alt="Scorpion mecha, 3/4 view" title="Scorpion showcase image" width="580" height="326" class="size-medium wp-image-364" /></a><p class="wp-caption-text">Model by David Alvarez, Sandi Dolšak and Magne Lauritzen</p></div>
<div id="attachment_363" class="wp-caption alignnone" style="width: 590px"><a href="http://www.the-ottoman.com/blog/wp-content/uploads/2010/08/scorp-2nd-angle_alt.jpg"><img src="http://www.the-ottoman.com/blog/wp-content/uploads/2010/08/scorp-2nd-angle_alt-580x326.jpg" alt="Scorpion mecha, front view" title="Scorpion 2nd angle" width="580" height="326" class="size-medium wp-image-363" /></a><p class="wp-caption-text">Model by David Alvarez, Sandi Dolšak and Magne Lauritzen</p></div>
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		<title>The creation of the Scorpion, part 3</title>
		<link>http://www.the-ottoman.com/blog/?p=334</link>
		<comments>http://www.the-ottoman.com/blog/?p=334#comments</comments>
		<pubDate>Fri, 23 Jul 2010 03:16:59 +0000</pubDate>
		<dc:creator>Mike Stamm</dc:creator>
				<category><![CDATA[concept art]]></category>
		<category><![CDATA[modeling]]></category>
		<guid isPermaLink="false">http://www.the-ottoman.com/blog/?p=334</guid>
		<description><![CDATA[Our Scorpion was finally in 3D form, and it looked pretty neat. But something didn&#8217;t feel right. This was supposed to be an unholy offspring of a scorpion and a motorcycle, only it looked more like some sort of mobile vending machine. With a tail. The art director and I determined that there were three [...]]]></description>
			<content:encoded><![CDATA[<div id="attachment_330" class="wp-caption alignnone" style="width: 590px"><a href="http://www.the-ottoman.com/blog/wp-content/uploads/2010/07/Render_Final04.jpg"><img src="http://www.the-ottoman.com/blog/wp-content/uploads/2010/07/Render_Final04-580x434.jpg" alt="David Alvarez&#039; initial Scorpion model" title="Render Final 04" width="580" height="434" class="size-medium wp-image-330" /></a><p class="wp-caption-text">Model by David Alvarez</p></div>
<p>Our Scorpion was finally in 3D form, and it looked pretty neat. But something didn&#8217;t feel right. This was supposed to be an unholy offspring of a scorpion and a motorcycle, only it looked more like some sort of mobile vending machine. With a tail.</p>
<p>The art director and I determined that there were three areas of improvement we needed to tackle.</p>
<h4>Problem 1: The cockpit</h4>
<p>One of the signature aspects of a motorcycle is the riding position. Our current cockpit looked more like it came from a mini-submarine, or an autogyro.</p>
<div id="attachment_331" class="wp-caption alignnone" style="width: 590px"><a href="http://www.the-ottoman.com/blog/wp-content/uploads/2010/07/Scorpion-cockpit-CU.jpg"><img src="http://www.the-ottoman.com/blog/wp-content/uploads/2010/07/Scorpion-cockpit-CU-580x241.jpg" alt="The original Scorpion cockpit looked like an autogyro&#039;s." title="original Scorpion cockpit close-up" width="580" height="241" class="size-medium wp-image-331" /></a><p class="wp-caption-text">Model by David Alvarez</p></div>
<p>To fix it, we pulled the seat out of the cockpit to work on it in isolation. We studied a ton of motorcycle reference photos, especially the low-rider <a href="http://en.wikipedia.org/wiki/Chopper_(motorcycle)">chopper</a> style popularized by <em>Easy Rider</em>, and after about a dozen rounds of trial-and-error revisions, settled on the design below. We knew we&#8217;d have to rebuild a new cockpit shell around it, but the seat was perfect.</p>
<div id="attachment_336" class="wp-caption alignnone" style="width: 590px"><a href="http://www.the-ottoman.com/blog/wp-content/uploads/2010/07/Scorpion-seats.jpg"><img src="http://www.the-ottoman.com/blog/wp-content/uploads/2010/07/Scorpion-seats-580x290.jpg" alt="The seat design went through at least ten revisions." title="Scorpion seats" width="580" height="290" class="size-medium wp-image-336" /></a><p class="wp-caption-text">Model by David Alvarez</p></div>
<h4>Problem 2: The segments</h4>
<p>Insects have a very recognizable body shape and locomotion style. Our current Scorpion model had none of the segmentation that we associate with real-world scorpions, and would probably not scuttle across the ground in an insect-like way. </p>
<p>We needed to break the cockpit apart from the main engine/body, and connect the two pieces with a flexible shock-absorbing junction. This would allow the two sections to move independently of each other, allowing the animators to create a more unsettling, scorpion-like walking style.</p>
<p>It was a daunting task, creating a junction design that was both powerful enough to support the cockpit and its oversized claws, but with a wide enough range of motion to allow for both lateral and axial movement. It ended up being one of the last pieces of the Scorpion to be built, due to its complexity.</p>
<div id="attachment_332" class="wp-caption alignnone" style="width: 590px"><a href="http://www.the-ottoman.com/blog/wp-content/uploads/2010/07/scorpion-junction.jpg"><img src="http://www.the-ottoman.com/blog/wp-content/uploads/2010/07/scorpion-junction-580x340.jpg" alt="Twin rotating forks, double shock absorbers, triple socket actuators" title="The Scorpion junction" width="580" height="340" class="size-medium wp-image-332" /></a><p class="wp-caption-text">Artwork by David Ward</p></div>
<p>Even now, we&#8217;re not entirely sure how we&#8217;re going to rig it.</p>
<h4>Problem 3: The tail</h4>
<p>The plated tail design had been introduced in the earliest concept sketches, but over all the revisions it had gotten increasingly slender. By the time it was in 3D form we&#8217;d taken to calling it &#8220;the watchband.&#8221; The art director felt it wasn&#8217;t compatible with the heavy, brutal look he was after. So, he went back to his workshop and came back with the most brutal-looking tail design imaginable.</p>
<div id="attachment_333" class="wp-caption alignnone" style="width: 590px"><a href="http://www.the-ottoman.com/blog/wp-content/uploads/2010/07/final_cardboard_scorpion.jpg"><img src="http://www.the-ottoman.com/blog/wp-content/uploads/2010/07/final_cardboard_scorpion-580x435.jpg" alt="Matt Evans created a massive plated tail." title="The final cardboard Scorpion" width="580" height="435" class="size-medium wp-image-333" /></a><p class="wp-caption-text">Sculpture by Matt Evans</p></div>
<p>The Scorpion design was complete. All that was left was the remodeling.</p>
<p><a href="/blog/?p=365">Continued in part 4…</a></p>
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		<title>The creation of the Scorpion, part 2</title>
		<link>http://www.the-ottoman.com/blog/?p=309</link>
		<comments>http://www.the-ottoman.com/blog/?p=309#comments</comments>
		<pubDate>Fri, 02 Jul 2010 22:49:54 +0000</pubDate>
		<dc:creator>Mike Stamm</dc:creator>
				<category><![CDATA[concept art]]></category>
		<guid isPermaLink="false">http://www.the-ottoman.com/blog/?p=309</guid>
		<description><![CDATA[The first thing we did to make the Scorpion more menacing was to beef up the limbs. We decided that the legs would consist of a piston-driven set of joints attached to a large shield piece and an integrated shock-absorption system. The claws, rather than oversized shears, would be immense axe-like crushers. Matt updated his [...]]]></description>
			<content:encoded><![CDATA[<div id="attachment_306" class="wp-caption alignnone" style="width: 590px"><a href="http://www.the-ottoman.com/blog/wp-content/uploads/2010/07/cardboard_scorpion-2.jpg"><img src="http://www.the-ottoman.com/blog/wp-content/uploads/2010/07/cardboard_scorpion-2-580x261.jpg" alt="Two photos of the cardboard Scorpion mecha" title="cardboard scorpion 2" width="580" height="261" class="size-medium wp-image-306" /></a><p class="wp-caption-text">Sculpture by Matt Evans</p></div>
<p>The first thing we did to make the Scorpion more menacing was to beef up the limbs. We decided that the legs would consist of a piston-driven set of joints attached to a large shield piece and an integrated shock-absorption system. The claws, rather than oversized shears, would be immense axe-like crushers. Matt updated his cardboard mockup with the new additions.</p>
<p><img src="http://www.the-ottoman.com/blog/wp-content/uploads/2010/07/shock-absorber-path.jpg" alt="shock-absorber-path.jpg" border="0" width="580" height="400" /></p>
<p>Next, we reached out to Roger Oda, a concept artist specializing in <a href="http://www.rogeroda.com/props/dkcontrol.jpg">precise, hand-rendered linework</a>. Roger went all-out on the detailing, building up an elaborate structure of pipes, gears, hoses and rotors. He even introduced a hefty flywheel at the base of the tail, to lend the Scorpion that extra dieselpunk touch.</p>
<div id="attachment_307" class="wp-caption alignnone" style="width: 590px"><a href="http://www.the-ottoman.com/blog/wp-content/uploads/2010/07/ScorpionRO-front.png"><img src="http://www.the-ottoman.com/blog/wp-content/uploads/2010/07/ScorpionRO-front-580x483.png" alt="Concept art of the Scorpion mecha" title="Scorpion R.O. front" width="580" height="483" class="size-medium wp-image-307" /></a><p class="wp-caption-text">Art by Roger Oda</p></div>
<p>We finally had enough detail to move to the 3D modeling phase. But we soon discovered that bringing all the pieces of the Scorpion together would prove more challenging than we expected…</p>
<p><a href="/blog/?p=334">Continued in part 3…</a></p>
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		<title>The creation of the Scorpion, part 1</title>
		<link>http://www.the-ottoman.com/blog/?p=280</link>
		<comments>http://www.the-ottoman.com/blog/?p=280#comments</comments>
		<pubDate>Fri, 25 Jun 2010 23:17:11 +0000</pubDate>
		<dc:creator>Mike Stamm</dc:creator>
				<category><![CDATA[concept art]]></category>
		<guid isPermaLink="false">http://www.the-ottoman.com/blog/?p=280</guid>
		<description><![CDATA[Prototype One The initial concept for the Scorpion wasn&#8217;t much to look at. Built by art director Matt Evans out of MDF and wire, it had no legs, cardboard pictures for claws, and a paper clip where the stinger should be. But it established the basic proportions of the beast, and that was enough to [...]]]></description>
			<content:encoded><![CDATA[<h4>Prototype One</h4>
<p>The initial concept for the Scorpion wasn&#8217;t much to look at. Built by art director Matt Evans out of MDF and wire, it had no legs, cardboard pictures for claws, and a paper clip where the stinger should be. But it established the basic proportions of the beast, and that was enough to get started with.</p>
<div id="attachment_277" class="wp-caption alignnone" style="width: 590px"><a href="http://www.the-ottoman.com/blog/wp-content/uploads/2010/06/cardboard_scorpion1.jpg"><img src="http://www.the-ottoman.com/blog/wp-content/uploads/2010/06/cardboard_scorpion1-580x232.jpg" alt="Cardboard Scorpion mecha mockup" title="Cardboard Scorpion mecha mockup" width="580" height="232" class="size-medium wp-image-277" /></a><p class="wp-caption-text">Sculpture by Matt Evans</p></div>
<p>We knew we wanted the Scorpion to ride like a motorcycle—a monstrous, eight-legged motorcycle. We&#8217;d given the Rider a cruiser riding position and an exposed chopper-style engine. We just needed someone who could fill in the details and bring the Scorpion to life.</p>
<h4>The pencil stage</h4>
<p>Concept artist Dermot Walshe had <a href="http://www.dermotwalshe.com/concept_meanmachines_frameset.htm">a whole section of motorcycle art</a> in his portfolio, so we knew he&#8217;d be a good fit. Indeed, his take on the Scorpion was a marvel of exhaust pipes, chain gears and springs.</p>
<div id="attachment_278" class="wp-caption alignnone" style="width: 590px"><a href="http://www.the-ottoman.com/blog/wp-content/uploads/2010/06/revised-scorpion-copy1.jpg"><img src="http://www.the-ottoman.com/blog/wp-content/uploads/2010/06/revised-scorpion-copy1-580x564.jpg" alt="Scorpion mecha concept art" title="revised-scorpion-copy.jpg" width="580" height="564" class="size-medium wp-image-278" /></a><p class="wp-caption-text">Artwork by Dermot Walshe</p></div>
<p>He even whipped up an animated &#8220;harpoon&#8221; attack for the battle scenes!</p>
[See post to watch QuickTime movie]
<p>But something was off. Even with <a href="/blog/wp-content/uploads/2010/06/scorpion-leg-alts1.png">the multitude of leg designs</a> that Dermot provided, the Scorpion just didn&#8217;t seem aggressive enough. We decided to make some adjustments…</p>
<p><a href="/blog/?p=309">Continued in part 2…</a></p>
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		<title>Meet the competition</title>
		<link>http://www.the-ottoman.com/blog/?p=266</link>
		<comments>http://www.the-ottoman.com/blog/?p=266#comments</comments>
		<pubDate>Mon, 14 Jun 2010 01:09:43 +0000</pubDate>
		<dc:creator>Mike Stamm</dc:creator>
				<category><![CDATA[concept art]]></category>
		<guid isPermaLink="false">http://www.the-ottoman.com/blog/?p=266</guid>
		<description><![CDATA[They may not do much besides mill around in the background, but the rival mechanic/pilots in the Tournament are crucial in setting the film&#8217;s tone during the opening scenes. Concept artist Sergey Popov really nails the look, with this imposing trio of opponents:]]></description>
			<content:encoded><![CDATA[<p>They may not do much besides mill around in the background, but the rival mechanic/pilots in the Tournament are crucial in setting the film&#8217;s tone during the opening scenes.</p>
<p>Concept artist Sergey Popov really nails the look, with this imposing trio of opponents:<br />
<div id="attachment_265" class="wp-caption alignnone" style="width: 590px"><a href="http://www.the-ottoman.com/blog/wp-content/uploads/2010/06/mecha-pilots.jpg"><img src="http://www.the-ottoman.com/blog/wp-content/uploads/2010/06/mecha-pilots-580x430.jpg" alt="Rival mecha pilots" title="image of mecha pilots" width="580" height="430" class="size-medium wp-image-265" /></a><p class="wp-caption-text">Artwork by Sergey Popov</p></div></p>
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		<title>Mecha-flea!</title>
		<link>http://www.the-ottoman.com/blog/?p=258</link>
		<comments>http://www.the-ottoman.com/blog/?p=258#comments</comments>
		<pubDate>Sat, 08 May 2010 22:40:41 +0000</pubDate>
		<dc:creator>Mike Stamm</dc:creator>
				<category><![CDATA[modeling]]></category>
		<guid isPermaLink="false">http://www.the-ottoman.com/blog/?p=258</guid>
		<description><![CDATA[From the list of &#8220;mecha I would not want to encounter in a dark alley&#8221;… Mecha-flea is based on this lovely painting:]]></description>
			<content:encoded><![CDATA[<p>From the list of &#8220;mecha I would not want to encounter in a dark alley&#8221;…</p>
<div id="attachment_257" class="wp-caption alignnone" style="width: 590px"><a href="http://www.the-ottoman.com/blog/wp-content/uploads/2010/05/flea-render.jpg"><img src="http://www.the-ottoman.com/blog/wp-content/uploads/2010/05/flea-render-580x422.jpg" alt="mecha-flea!" title="flea-render.jpg" width="580" height="422" class="size-medium wp-image-257" /></a><p class="wp-caption-text">Model by Magne Lauritson</p></div>
<p>Mecha-flea is based on this lovely painting:<br />
<div id="attachment_260" class="wp-caption alignnone" style="width: 590px"><a href="http://www.the-ottoman.com/blog/wp-content/uploads/2010/05/flea-concept.jpg"><img src="http://www.the-ottoman.com/blog/wp-content/uploads/2010/05/flea-concept-580x422.jpg" alt="Mecha-flea concept painting" title="flea-concept.jpg" width="580" height="422" class="size-medium wp-image-260" /></a><p class="wp-caption-text">Concept art by Vincent Morin</p></div></p>
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		<title>The road to the medina, part 1</title>
		<link>http://www.the-ottoman.com/blog/?p=239</link>
		<comments>http://www.the-ottoman.com/blog/?p=239#comments</comments>
		<pubDate>Sun, 11 Apr 2010 01:24:53 +0000</pubDate>
		<dc:creator>Mike Stamm</dc:creator>
				<category><![CDATA[modeling]]></category>
		<guid isPermaLink="false">http://www.the-ottoman.com/blog/?p=239</guid>
		<description><![CDATA[Here at Ottoman headquarters, we&#8217;re quite fond of the work that&#8217;s gone into crafting the &#8220;medina&#8221; environment—if you scroll up, it&#8217;s right there behind the logo. But it is, in the end, just a low-poly mockup of the real thing. The final version is still quite a ways away. The earliest prototypes The initial designs [...]]]></description>
			<content:encoded><![CDATA[<p>Here at Ottoman headquarters, we&#8217;re quite fond of the work that&#8217;s gone into crafting the &#8220;medina&#8221; environment—if you scroll up, it&#8217;s right there behind the logo. But it is, in the end, just a low-poly mockup of the real thing. The final version is still quite a ways away. </p>
<h5>The earliest prototypes</h5>
<p>The initial <a href="/art/env_medina.php">designs for the medina</a> were drawn up by Dimitri Avramoglou back in 2008. His concepts were later converted into a blocky 3D model which we&#8217;ve been using for pre-visualization and tests. As you can see in the image below, the medina features buildings only where the camera can see them.</p>
<div id="attachment_236" class="wp-caption alignnone" style="width: 590px"><a href="http://www.the-ottoman.com/blog/wp-content/uploads/2010/04/medina-overhead-layers.jpg"><img src="http://www.the-ottoman.com/blog/wp-content/uploads/2010/04/medina-overhead-layers-580x375.jpg" alt="Overhead view of the low-poly medina" title="Medina 3D overhead view" width="580" height="375" class="size-medium wp-image-236" /></a><p class="wp-caption-text">3D model by Gavin Reed</p></div>
<h5>Architectural upgrades</h5>
<p>Now that we&#8217;re nearing the end of our pre-vis phase, the medina is due for an overhaul. The first step: a library of detailed building designs with which to populate the medina. Some of Tom Woode&#8217;s concepts are shown below.</p>
<div id="attachment_237" class="wp-caption alignnone" style="width: 590px"><a href="http://www.the-ottoman.com/blog/wp-content/uploads/2010/04/medina_building-sketches.jpg"><img src="http://www.the-ottoman.com/blog/wp-content/uploads/2010/04/medina_building-sketches-580x417.jpg" alt="Tom Woode&#039;s medina building concepts" title="Medina building sketches" width="580" height="417" class="size-medium wp-image-237" /></a><p class="wp-caption-text">Artwork by Tom Woode</p></div>
<p>To ensure that these new buildings are laid out as realistically as possible, art director Matt Evans is developing a heavily researched map of the walled city for the modelers to build upon, complete with streets, archways and marketplaces.</p>
<div id="attachment_238" class="wp-caption alignnone" style="width: 590px"><a href="http://www.the-ottoman.com/blog/wp-content/uploads/2010/04/medina_map-drawing.jpg"><img src="http://www.the-ottoman.com/blog/wp-content/uploads/2010/04/medina_map-drawing-580x403.jpg" alt="Matt Evans&#039; hand-drawn medina map" title="Medina map" width="580" height="403" class="size-medium wp-image-238" /></a><p class="wp-caption-text">Artwork by Matt Evans</p></div>
<p>It&#8217;s an impressive start to what is sure to be a massive undertaking.</p>
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		<title>The Scarab&#8217;s new shoes</title>
		<link>http://www.the-ottoman.com/blog/?p=228</link>
		<comments>http://www.the-ottoman.com/blog/?p=228#comments</comments>
		<pubDate>Tue, 02 Mar 2010 04:29:21 +0000</pubDate>
		<dc:creator>Mike Stamm</dc:creator>
				<category><![CDATA[modeling]]></category>
		<guid isPermaLink="false">http://www.the-ottoman.com/blog/?p=228</guid>
		<description><![CDATA[I don&#8217;t normally like to post unfinished work here, but these new Scarab mecha &#8220;shin guard&#8221; designs by Sandi Dolšak are too eye-catching not to share. Although loosely based on the 2D concept art, Sandi has added an extra toe, surface plating and some aggressive-looking toe protectors. This model is really shaping up nicely.]]></description>
			<content:encoded><![CDATA[<p>I don&#8217;t normally like to post unfinished work here, but these new Scarab mecha &#8220;shin guard&#8221; designs by Sandi Dolšak are too eye-catching not to share. Although loosely based on the <a href="/art/mech_scarab.php">2D concept art</a>, Sandi has added an extra toe, surface plating and some aggressive-looking toe protectors.</p>
<p>This model is really shaping up nicely.</p>
<div id="attachment_227" class="wp-caption alignnone" style="width: 590px"><a title="Large view" href="/blog/wp-content/uploads/2010/03/Scarab-foot-shields.jpg"><img class="size-medium wp-image-227" title="Scarab-foot-shields.jpg" src="http://www.the-ottoman.com/blog/wp-content/uploads/2010/03/Scarab-foot-shields-580x320.jpg" alt="Scarab foot armor" width="580" height="320" /></a><p class="wp-caption-text">3D model by Michael Marcondes and Sandi Dolšak</p></div>
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		<title>The maquette</title>
		<link>http://www.the-ottoman.com/blog/?p=216</link>
		<comments>http://www.the-ottoman.com/blog/?p=216#comments</comments>
		<pubDate>Tue, 09 Feb 2010 02:52:18 +0000</pubDate>
		<dc:creator>Mike Stamm</dc:creator>
				<category><![CDATA[concept art]]></category>
		<guid isPermaLink="false">http://www.the-ottoman.com/blog/?p=216</guid>
		<description><![CDATA[Project art director Matt Evans brings us this incredible clay maquette of the Scorpion Rider. The sculpture will be used as a reference for some reshaping work to the arms and other areas of the existing model.]]></description>
			<content:encoded><![CDATA[<p>Project art director Matt Evans brings us this incredible clay maquette of the Scorpion Rider. The sculpture will be used as a reference for some reshaping work to the arms and other areas of the <a href="/art/char_rider.php">existing model</a>.</p>
<div id="attachment_215" class="wp-caption alignnone" style="width: 590px"><a href="http://www.the-ottoman.com/blog/wp-content/uploads/2010/02/Scorpion-rider_2shot.jpg"><img src="http://www.the-ottoman.com/blog/wp-content/uploads/2010/02/Scorpion-rider_2shot-580x522.jpg" alt="The Scorpion Rider - maquette" title="Scorpion-rider_2shot.jpg" width="580" height="522" class="size-medium wp-image-215" /></a><p class="wp-caption-text">Maquette by Matt Evans</p></div>
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		<title>Storyboarding complete!</title>
		<link>http://www.the-ottoman.com/blog/?p=204</link>
		<comments>http://www.the-ottoman.com/blog/?p=204#comments</comments>
		<pubDate>Wed, 30 Dec 2009 20:29:13 +0000</pubDate>
		<dc:creator>Mike Stamm</dc:creator>
				<category><![CDATA[pre-visualization]]></category>
		<guid isPermaLink="false">http://www.the-ottoman.com/blog/?p=204</guid>
		<description><![CDATA[Having received the last batch of revisions this morning, the storyboards for The Ottoman are finally finished. The recruitment process for storyboard artists began over a year ago, and it eventually took five people to produce the over 700 panels that depict the events of the short film. (Thanks once again to Davin Cheng, Victor [...]]]></description>
			<content:encoded><![CDATA[<p>Having received the last batch of revisions this morning, the storyboards for <em>The Ottoman</em> are finally finished. The recruitment process for storyboard artists began over a year ago, and it eventually took five people to produce the over 700 panels that depict the events of the short film. (Thanks once again to Davin Cheng, Victor Lopez, David Ward, Vincent Morin and Ian Cherry.)</p>
<p>Below, in no particular order, are a few of my favorite panels from the collection.</p>
<p><img src="http://www.the-ottoman.com/blog/wp-content/uploads/2009/12/lopez1.gif" alt="storyboard panel by Victor Lopez" border="0" width="580" height="242" /><br />
<img src="http://www.the-ottoman.com/blog/wp-content/uploads/2009/12/morin1.gif" alt="storyboard panel by Vincent Morin" border="0" width="580" height="242" /><br />
<img src="http://www.the-ottoman.com/blog/wp-content/uploads/2009/12/cherry1.gif" alt="storyboard panel by Ian Cherry" border="0" width="580" height="242" /><br />
<img src="http://www.the-ottoman.com/blog/wp-content/uploads/2009/12/cherry2.gif" alt="storyboard panel by Ian Cherry" border="0" width="580" height="242" /><br />
<img src="http://www.the-ottoman.com/blog/wp-content/uploads/2009/12/morin2.gif" alt="storyboard panel by Vincent Morin" border="0" width="580" height="242" /></p>
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