The creation of the Scorpion, part 4

As we headed into the Scorpion mecha’s final modeling phase, it was time to unify all the various contributions to the design over the months. Using the cardboard Scorpion mockup as a foundation, we went through all the prior concept work, taking note of the details we wanted to preserve from each design. The final Scorpion mecha would have:

  • The thick, axe-like pincers from the cardboard version
  • The central-pillar cockpit controls from Dermot’s concept
  • The giant flywheel and spiked tail from Roger’s concept

Scorpion curves.jpg

The last stage of the process was the above diagram from the art director, showing the invisible lines formed by the Scorpion’s proportions. It was vitally important that these proportions be preserved when bringing all the components together. It took many designers and modelers countless rounds of revisions to create the Scorpion mecha, but I hope those of you reading this would agree that the results were well worth the effort.

Scorpion mecha, 3/4 view
Model by David Alvarez, Sandi Dolšak and Magne Lauritzen

Scorpion mecha, front view
Model by David Alvarez, Sandi Dolšak and Magne Lauritzen